Here's the third and final art dump of the work I did for Dungeon Defenders: Awakened and Dungeon Defenders: Going Rogue. Lots of assets were shared between the two games.
As the Lead 3D Artist it was my responsibility to wear many hats, including concept art, sculpting, modeling, painting, creating environments and characters.
A large part of my job was to also help with the quality control of assets/levels created with my guidance, paint overs/reviews, help establish the look and feel of levels, light levels, create tile-sets/tiling textures, props, characters, concepts and whatever else was needed art wise.
Work from DDA/DDGR artists found in the environment images can be found here:
Art Director:
Rusty Drake: https://www.artstation.com/rusty001
Dallin Bifano: https://www.artstation.com/odoboros
Jacob Wheat: https://www.artstation.com/jacobwheat
Mason Bys: https://www.artstation.com/masonbys
Chris Dixon: https://www.artstation.com/artwork/DAr8nn
Jadeite Mesa: https://www.artstation.com/jadeitemesa
Tamara Kemp: https://www.tamarakempportfolio.com/
Tech Art and Animation:
Virgilio Lasaga: https://www.artstation.com/virgiliolasaga
Philip Milanov: https://www.artstation.com/philip_milanov
Additional DD2 3D artists' work can be found here:
Daniel Diaz: https://www.artstation.com/danimix1983
Jesus Diaz: https://www.artstation.com/n3odoc
David DeCoster: https://www.artstation.com/daviddecoster
Jordan Kerbow: https://www.artstation.com/jordankerbow
Robbie Reed: https://www.artstation.com/robbiereed